Years ago I remember reading in sci-fi stories about how technology would eventually cause people to become physically isolated from the rest of humanity. People would no longer have direct contact, but would only interact through some type of technology like computers and the Internet. At the time there were many different stories each with a different outcome and all were seen as being farfetched. The most common idea was that technology would remove the need to get out of our homes and see each other. That day is actually here, or at least the start of it is.
We can order food online, from restaurants and grocery stores. We can talk with friends and family on the phone or on our computers and even use web cams to see each other with out ever leaving our homes. There are many people working from home, online. With the advancements with online games such as EverQuest we can do all our socializing online. We can develop long lasting friendships and even romantic relationships with out ever dealing with each other face to face as it were. So our need to leave our homes is being slowly reduced. With some of the current trends in science the need to go to a Dr. may even be eliminated eventually. Currently some Dr.’s even operate long distance using special programs and equipment that allows them to operate on someone and not even be in the same time zone. And we all know how fast the sex industry is trying to develop the technology so that people will have equipment and programs that will let them have “sex” with each other online. There are even sex robots currently being created to fill that need if someone does not have a relationship.
It is quite easy to see that some of the predictions made by sci-fi authors in the 50 and 60 are not that far off from being possible. We are actively working toward creating the very technology that would make it possible. We have people working on creating or growing body parts to be used to extend our lives and ways to keep people healthy with out actually seeing a Doctor. We have a way to socialize with out leaving our homes. We are finding ways to work from home. The robot technology is already there and advancing rapidly. Robots can assist us, get our food for us, take care of us and even be our spouse (a lady has already married one on November 12 2007). Our drive for companionship, socialization, shelter, food and purpose can all be met with out us leaving our homes for the most part. It is a good thing for our species that for the most part we are not satisfied with having such a none physical contact with others. Though in the long run it may be a way for natural selection to assert itself. As the virtual worlds become harder to remove ourselves from, those who do not get caught in them will be the ones that have children, because they will actually have contact with real live people.
This is all about things that are popular today, or at least interesting. If I find something of interest I will put it here. It may be about celebrities, new technological advancements or movies, books and games. What used to be found only in Sci-Fi books, movies and TV shows are part of our every day lives. Robots are reality and soon our cars will drive themselves. Today’s Sci-Fi will build tomorrow.
Showing posts with label rpg. Show all posts
Showing posts with label rpg. Show all posts
Sunday, March 16, 2008
Thursday, March 6, 2008
EverQuest is not a game; it is a world with its own economy
People do not play EverQuest they live it. Seeing as you can be whatever they want to be in the game it makes sense that people want to play. It is a great way to escape from the humdrum of everyday life, a bad day at work, or the expectations of your family. You have the control in the game and can be everything you are not in real life. As you are dealing with other people you can form friendships, and other relationships.
At this point there is a barter system economy going on in EverQuest. Dave Becker has written an article “EverQuest”, spins its own economy discussing how big that economy actually is and its impact on the real world. Currently people are selling items within the EverQuest system with actual cash transactions and items being sold on auction sites and other online shops. There has been talk of allowing real pre-existing online specialty stores to create a store in EverQuest were people can purchase items and then have the product in the game and shipped to them in real life. I do know that there are quite a few existing shops such as Medieval Magic, Boots by Bohemond, Drakyl's Chainmail Designs, Thak the Blacksmith & Armourer and Lost Legends Art that would fit right in with out any changes and would love to be able to sell directly on EverQuest. I even know someone who is thinking about creating a persona or avatar to do Tarot Readings on EverQuest. They do it professionally right now, but only reach so many people in there area. EverQuest would be a much larger market for them and they can do the readings right there in the game, no messing around with long distance phone calls or web cams.
This is a serious business opportunity and those with the smarts are going to find away to take advantage of this open marketplace. I am hoping that EverQuest will follow through and allow people to open stores to sell directly on EverQuest, so that they can have some type of control of who is selling what. They could even charge the shopkeepers rent every month. I know that I would go for that; I think it would add to the game. It would be kind of interesting to be able to buy something on a game, and then have the actual item in your home as well. At this point a lot of sales are going on around EverQuest, through deals made on EverQuest and then actual cash payment through online payment systems like Paypal. As much as some people do not like it, EverQuest does have an economy and it is having an impact on the world outside of EverQuest.
At this point there is a barter system economy going on in EverQuest. Dave Becker has written an article “EverQuest”, spins its own economy discussing how big that economy actually is and its impact on the real world. Currently people are selling items within the EverQuest system with actual cash transactions and items being sold on auction sites and other online shops. There has been talk of allowing real pre-existing online specialty stores to create a store in EverQuest were people can purchase items and then have the product in the game and shipped to them in real life. I do know that there are quite a few existing shops such as Medieval Magic, Boots by Bohemond, Drakyl's Chainmail Designs, Thak the Blacksmith & Armourer and Lost Legends Art that would fit right in with out any changes and would love to be able to sell directly on EverQuest. I even know someone who is thinking about creating a persona or avatar to do Tarot Readings on EverQuest. They do it professionally right now, but only reach so many people in there area. EverQuest would be a much larger market for them and they can do the readings right there in the game, no messing around with long distance phone calls or web cams.
This is a serious business opportunity and those with the smarts are going to find away to take advantage of this open marketplace. I am hoping that EverQuest will follow through and allow people to open stores to sell directly on EverQuest, so that they can have some type of control of who is selling what. They could even charge the shopkeepers rent every month. I know that I would go for that; I think it would add to the game. It would be kind of interesting to be able to buy something on a game, and then have the actual item in your home as well. At this point a lot of sales are going on around EverQuest, through deals made on EverQuest and then actual cash payment through online payment systems like Paypal. As much as some people do not like it, EverQuest does have an economy and it is having an impact on the world outside of EverQuest.
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